Imperium: Empires in Conflict – Worlds in the Balance (1977)

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Playtime: 300
Min. Age: 12
Number of Players: 2
Publisher: Imperium Jogos, Conflict Games, Fantasy Productions, Inc., Fanpro, War Drum Games, Hobby Japan, Stratelibri, Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社), Äventyrsspel
Designers: John Harshman, Frank Chadwick, Marc W. Miller
Artists: Radley Masinelli, Stephen Fabian, Alan M. Clark, Naoyuki Kato
Mechanics: Scenario / Mission / Campaign Game, Variable Set-up, Ratio / Combat Results Table, Simulation, Variable Player Powers, Events, Point to Point Movement, Grid Movement, Dice Rolling, Hexagon Grid
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.

Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.

Reimplemented as:

Imperium: 3rd Millennium


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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943